Large City: Vîva-qêmi Îè

Vîva-qêmi Îè

Vîva-qêmi Îè
Example Iron Elvish architecture.
StateUnion of Engineers
ProvenceDore'eailon County
RegionZesavisi Heath
Founded1327
Community LeaderCity Manager Pa
Area274 km2 (109 mi2)
Average Yearly Temp24°C (75°F)
Average Elevation4386 m (14389 ft)
Average Yearly Precipitation256 cm/y (100 in/y)
Population65091
Population Density237 people per km2 (597 people per mi2)
Town AuraWild Magic
Naming
Native nameVîva-qêmi Îè
Pronunciation/ˈvɪva/ /ˈqɘmi/
Direct Translation[academic] [blood]
Translation[Not Yet Translated]

Vîva-qêmi Îè (/ˈvɪva/ /ˈqɘmi/ [academic] [blood]) is a temperate Large City located in the Dore'eailon County of the Union of Engineers.

The name Vîva-qêmi Îè is derived from the Wood Elvish language, as Vîva-qêmi Îè was founded by Ceryl Drimorlas Ielret, who was culturaly Iron Elvish.

Climate

Vîva-qêmi Îè has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a pleasant 22°C (71°F). Vîva-qêmi Îè receives an average of 256 cm/y (100 in/y) of precipitation, most of which comes in the form of rain during the summer. Vîva-qêmi Îè covers an area of nearly 274 km2 (109 mi2), and an average elevation of 4386 m (14389 ft) above sea level.

Overview

Vîva-qêmi Îè was founded durring the early 14th century in spring of the year 1327, by Ceryl Drimorlas Ielret. The establishment of Vîva-qêmi Îè was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Ceryl Drimorlas Ielret struck deals with nearby nations and communities to establish Vîva-qêmi Îè as a prison colony.

Vîva-qêmi Îè was built using the conventions of Iron Elvish durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Vîva-qêmi Îè is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Vîva-qêmi Îè is was constructed arround several premissive flagstone mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city rests behind a set of well fortified walls, with gatehouses, watch towers, and battlments. Vîva-qêmi Îè's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. The city's unusual yet seemingly effective fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.

Before you’ve even set foot into the heart of Vîva-qêmi Îè, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same god, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its god. More than it loves wealth. The city is very clearly poor. Buildings are run down in ways that are not imeadiatly obvious. The people are a bit too thin. The market is very eager to sell to newcomers, but not so eager to buy from them. There’s also a general lack of the hum and buzz of healthy industry in Vîva-qêmi Îè.

Civic Infrastructure

Vîva-qêmi Îè possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Vîva-qêmi Îè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Vîva-qêmi Îè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Vîva-qêmi Îè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Vîva-qêmi Îè's parks.

Vîva-qêmi Îè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Vîva-qêmi Îè.

Vîva-qêmi Îè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Vîva-qêmi Îè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Vîva-qêmi Îè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Vîva-qêmi Îè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Vîva-qêmi Îè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vîva-qêmi Îè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vîva-qêmi Îè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Vîva-qêmi Îè's public wards, blessings, and other arcane systems.

Vîva-qêmi Îè has an Administrative Academy which trains individuals in the administrative arts.

Vîva-qêmi Îè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Vîva-qêmi Îè's grid is powered by a boiler and turbine based power plant.

Vîva-qêmi Îè possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Vîva-qêmi Îè has a first rate hospital which caters to anyone in need of long term medical care.

Vîva-qêmi Îè has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Vîva-qêmi Îè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Vîva-qêmi Îè's natural decorations nor waterways.

Vîva-qêmi Îè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Vîva-qêmi Îè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Vîva-qêmi Îè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Vîva-qêmi Îè is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

There’s a relatively new religion in Vîva-qêmi Îè which is rapidly gaining power. It might be a sectarian offshoot of a major faith, the unique product of a new prophet, or an outside faith backed by wealthy and powerful foreign supporters. Depending on the demands made on believers, the new faith may be a matter of concern only to the existing clergy, or it might be a major flashpoint for conflict in the community.

Vîva-qêmi Îè's mayor's house was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

Due to the actions of local Kami, winter is short in Vîva-qêmi Îè.

The Flowering Lattice near Vîva-qêmi Îè are known to be more aggressive than normal.

Vîva-qêmi Îè's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves reenactments to channel Chronomancy energies of tier 3 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 128
  • Farmers: 197
  • Farm Laborer: 309
  • Hunters: 203
  • Milk Maids: 166
  • Ranchers: 82
  • Ranch Hands: 183
  • Shepherds: 158
    • Farmland: 264920 m2
    • Cattle and Similar Creatures: 16272
    • Poultry: 195273
    • Swine: 13018
    • Sheep: 650
    • Goats: 130
    • Horses, Mounts, and Beasts of Burden: 6509

Craftsmen

  • Arms and Toolmakers: 130
  • Blacksmiths: 130
  • Bookbinders: 80
  • Buckle-makers: 91
  • Cabinetmakers: 141
  • Candlemakers: 250
  • Carpenters: 228
  • Clothmakers: 191
  • Coach and Harness Makers: 70
  • Coopers: 166
  • Copper, Brass, Tin, Zinc, and Lead Workers: 87
  • Copyists: 61
  • Cutlers: 53
  • Fabricworkers: 151
  • Farrier: 371
  • Furriers: 43
  • Glassworkers: 232
  • Gunsmiths: 139
  • Harness-Makers: 63
  • Hatters: 131
  • Hosiery Workers: 47
  • Jewelers: 73
  • Leatherwrights: 191
  • Locksmiths: 65
  • Matchstick makers: 108
  • Musical Instrument Makers: 87
  • Painters, Structures and Fixtures: 79
  • Paper Workers: 92
  • Plasterers: 87
  • Pursemakers: 120
  • Roofers: 70
  • Ropemakers: 66
  • Rugmakers: 61
  • Saddlers: 118
  • Scabbardmakers: 137
  • Scalemakers: 68
  • Scientific, Surgical, and Optical Instrument Makers: 42
  • Sculptors, Structures and Fixtures: 63
  • Shoemakers: 63
  • Soap and Tallow Workers: 213
  • Tailors: 351
  • Tanners: 84
  • Upholsterers: 94
  • Watchmakers: 90
  • Weavers: 209
  • Whitesmiths: 52

Merchants

  • Adventuring Goods Retellers: 44
  • Arcana Sellers: 44
  • Beer-Sellers: 84
  • Booksellers: 110
  • Butchers: 171
  • Chandlers: 166
  • Chicken Butchers: 188
  • Entrepreneurs: 67
  • Fine Clothiers: 158
  • Fishmongers: 185
  • Florists: 39
  • Potion Sellers: 116
  • Resellers: 250
  • Spice Merchants: 94
  • Wine-sellers: 125
  • Wheelwright: 101
  • Woodsellers: 62

Service workers

  • Bakers: 342
  • Barbers: 302
  • Coachmen: 91
  • Cooks: 283
  • Doctors: 137
  • Gamekeepers: 97
  • Grooms: 56
  • Hairdressers: 250
  • Healers: 188
  • Housekeepers: 209
  • Housemaids: 342
  • House Stewards: 203
  • Inns: 61
  • Laundry maids: 118
  • Maidservants: 241
  • Nursery Maids: 122
  • Pastrycooks: 209
  • Restaurateur: 250
  • Tavern Keepers: 325

Specialized Laborer

  • Ashworkers: 87
  • Bleachers: 63
  • Chemical Workers: 38
  • Coal Heavers: 132
  • In-Town Couriers: 141
  • Long Haul Couriers: 144
  • Dockyard Workers: 122
  • Gas Workers: 31
  • Hay Merchants: 56
  • Leech Collectors: 173
  • Millers: 132
  • Miners: 147
  • Oilmen and Polishers: 95
  • Postmen: 147
  • Pure Finder: 85
  • Skinners: 209
  • Sugar Refiners: 36
  • Tosher: 98
  • Warehousemen: 197
  • Watercarriers: 146
  • Watermen, Bargemen, etc.: 197

Skilled Laborers

  • Accountants: 81
  • Alchemist: 96
  • Clerk: 141
  • Dentists: 63
  • Educators: 178
  • Engineers: 94
  • Gardeners: 63
  • Mages: 48
  • Plumbers: 65
  • Pharmacist: 81
  • Professors: 28
  • Scientists: 50
  • Wizards: 28

Civil Servants

  • Adventurers: 63
  • Bankers: 89
  • Civil Clerks: 141
  • Civic Iudex: 71
  • Consultants: 42
  • Exorcist: 147
  • Fixers: 73
  • Kami Clerk: 121
  • Landlords: 131
  • Lawyers: 79
  • Legend Keepers: 110
  • Militia Officers: 542
  • Monks, Monastic: 203
  • Monks, Civic: 203
  • Historian, Oral: 147
  • Historian, Textual: 78
  • Policemen, Sheriffs, etc.: 147
  • Priests: 260
  • Rangers: 86
  • Rat Catchers: 102
  • Scholars: 106
  • Spiritualist: 122
  • Slayers: 37
  • Storytellers: 255
  • Military Officers: 232

Cottage Industries

  • Brewers: 197
  • Comfort Services: 283
  • Enchanters: 73
  • Herbalists: 70
  • Jaminators: 203
  • Needleworkers: 216
  • Potters: 103
  • Preserve Makers: 197
  • Quilters: 92
  • Seamsters: 295
  • Spinners: 191
  • Tinker: 72
  • Weaver: 171

Artists

  • Actors: 72
  • Architects: 25
  • Bards: 101
  • Costumers: 40
  • Dancers: 75
  • Drafters: 41
  • Engravers: 52
  • Fine Furniture Carpenters: 32
  • Glaziers: 69
  • Inlayers: 60
  • Musicians: 197
  • Painters, Art: 33
  • Playwrights: 69
  • Sculptors, Art: 56
  • Wood Carvers: 216
  • Writers: 224

Produce Industries

  • Butter Churners: 203
  • Canners: 197
  • Cheesmakers: 271
  • Ice Merchants: 28
  • Millers: 138
  • Picklers: 104
  • Smokers: 84
  • Stockmakers: 71
  • Tobacconists: 101
  • Tallowmakers: 158

24625 of Vîva-qêmi Îè's population work within a Foundational Occupation.

37212 of Vîva-qêmi Îè's population do not work in a formal occupation, but do contribute to the local economy. 3254 (5%) are noncontributers.

Points of Interest

Vîva-qêmi Îè's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Vîva-qêmi Îè was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Vîva-qêmi Îè lost 292 people, 283 livestock, and 65 buildings. The conflict ended after roughly 36, when members of Vîva-qêmi Îè's militia enacted an operation to bring aid to another fighting force. The operation was complicated by one of the key objectives in the operation requiring sticking to a very strict and short time table. The conflict ended with pitched battle between both forces, which ended in a stalemate for Vîva-qêmi Îè's forces. The war is remembered in legend by Vîva-qêmi Îè's bards, historians, and legend keepers.

History